Surface Light Field Rendering of Face Based on Multi-images
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Graphical Abstract
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Abstract
For rendering the 3D human face model at new views, according to the specificity of 3D face model, this paper suggests human face surface light field reconstruction based on sparse multi-view images with the help of general face model. The method improved Laplacian mesh deformation technology to realize deformation from a general human face model to a specific face model which is fitted for the face defined in the multi-view images. The method avoided some disadvantages such as complex operation, coarse model and large amount data. Finally, rendering the human face model at new view was operated to validate the effectiveness of surface light field reconstruction.
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