吴会松. 面向对象与原型法相结合的一种软件开发方法[J]. 北京工业大学学报, 1998, 24(1): 106-110.
    引用本文: 吴会松. 面向对象与原型法相结合的一种软件开发方法[J]. 北京工业大学学报, 1998, 24(1): 106-110.
    Wu Huisong. A Model Combining Object-oriented and Prototype Methods[J]. Journal of Beijing University of Technology, 1998, 24(1): 106-110.
    Citation: Wu Huisong. A Model Combining Object-oriented and Prototype Methods[J]. Journal of Beijing University of Technology, 1998, 24(1): 106-110.

    面向对象与原型法相结合的一种软件开发方法

    A Model Combining Object-oriented and Prototype Methods

    • 摘要: 用传统的瀑布式方法开发软件存在着两大问题:不易克服语义断层及不易适应需求变化.比较新潮的面向对象法和原型法可以克服以上问题.面向对象法对前者有绝对优势,原型法对后者有优势.如果用某种手段把两者结合起来,充分发挥各自的长处,就能大大提高开发效率和质量.鉴于此,本文在对面向对象方法及原型法分析的基础上,提出了一种使这两种方法相结合的模式,满足了这种要求.

       

      Abstract: There are two main problems to develop software by using the traditional waterfall method: 1) It is not easy to get rid of sematic faults, and 2) accomodate with varying of requirements isn't either. As we known, newly developped Object-oriented and prototype methods can overcome these two problems. Object-oriented method has absolute power to solve the former,and prototype method has advantages in solving the latter. If we combine them together by some way, and take the advantages of eath of the two, we can greatly raise the developing efficiency and quaity degree. In this article we give a model by model by which we can integrate these two systems.

       

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