虚拟现实中数据库建模

    Database Based Modeling in Virtual Reality

    • 摘要: 为了更好地存储和使用虚拟现实中的场景数据,提出了一种用关系数据库方式对虚拟现实中场景数据进行建模的方法.采用该方法,比其他建模方法更加规则地表示了场景数据;提高了三维数据的重用性;增强了对三维场景的可维护性;大大扩展了对特定三维数据的应用;更加合理地存储了二维控制台与虚拟场景交互的数据.该方法也为三维场景数据的优化和格式转化提供了一种途径.

       

      Abstract: In order to better use and store scene data in virtual reality, the modeling mechanism is proposed by applying relation database. Compared with others, it is more regular to express scene data, with better reusability and maintainability of 3D data, large application expansion to 3D data, more reasonable mutual data storage between 2-dimensional control cabinet and the virtual scene. It also provides an approach to optimization and format conversion of 3D scene data.

       

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