基于影响函数的卷积神经网络围棋棋步预测方法

    Influence Function-based Convolutional Neural Network for Move Prediction in Go

    • 摘要: 为了提高基于卷积神经网络的围棋棋步预测准确率,提出一种基于影响函数生成棋局特征的围棋棋步预测方法.首先,使用影响函数计算出棋局的影响值分布; 然后,按照设定的阈值将其划分为黑白双方的控制范围并生成特征图; 最后,与棋子分布等其他特征一并用于卷积神经网络的训练.实验结果表明:与影响函数相结合能够提高围棋棋步预测的准确率,并提升围棋程序的对弈水平.

       

      Abstract: For improving the accuracy of the move prediction based on a convolutional neural network in Go, a move prediction method was presented based on board features created by influence functions. First, the influence of a current board was computed by means of an influence function. Second, regions controlled by both players were recognized according to the given threshold and the corresponding feature maps were created. Finally, all features including stone configuration were used for training the convolutional neural network. Results show that the new method combined with influence functions can improve the accuracy of move prediction in Go, and enhance the strength of Go playing.

       

    /

    返回文章
    返回