栾建霞. 矛盾空间的三维交互教学演示系统设计[J]. 北京工业大学学报(社会科学版), 2016, 16(1): 78-84.
    引用本文: 栾建霞. 矛盾空间的三维交互教学演示系统设计[J]. 北京工业大学学报(社会科学版), 2016, 16(1): 78-84.
    LUAN Jian-xia. Design of 3D-Interactive Contradictory Space Demonstration System for Teaching[J]. JOURNAL OF BEIJING UNIVERSITY OF TECHNOLOGY(SOCIAL SCIENCES EDITION), 2016, 16(1): 78-84.
    Citation: LUAN Jian-xia. Design of 3D-Interactive Contradictory Space Demonstration System for Teaching[J]. JOURNAL OF BEIJING UNIVERSITY OF TECHNOLOGY(SOCIAL SCIENCES EDITION), 2016, 16(1): 78-84.

    矛盾空间的三维交互教学演示系统设计

    Design of 3D-Interactive Contradictory Space Demonstration System for Teaching

    • 摘要: 矛盾空间是艺术设计基础课教学内容,是创造新奇作品的特殊创意手段。要应用好它,对其原理的理解是关键。传统教学演示方式落后,不利于学生理解。文章阐述了矛盾空间教学演示方式改进的必要性,探讨了矛盾空间演示的最佳方式。认为利用Unity3D虚拟现实技术打造矛盾空间的数字化三维交互教学系统,能最大程度地解决问题,并以实际案例,说明该系统的结构设计、技术实现等。对矛盾空间演示方式的巨大改进,对相关教学颇具积极意义。

       

      Abstract: Contradictory space is a basic content of art design course,and a special method for the creative works.Understanding the principle of contradictory space is the key to apply it well.It is not easy to understand contradictory space for students in the traditional demonstration-based teaching.This paper emphasizes the necessity of improving the contradictory space teaching,and explores the best way for the demonstration.In conclusion,a digital 3D interactive teaching system built by Unity3D virtual reality technology can effectively improve the demonstration,which shows quite positive significances in art design teaching.With real cases,this paper also illustrates the system's structural design and the technical implementation,etc.

       

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