从数字游戏到竞技体育——新兴电竞产业的构建过程与文化逻辑

    The Constructive Process and Cultural Logic of the E-sport Industry: From Digital Games to Competitive Sports

    • 摘要: 电子竞技产业蓬勃发展、经济和用户规模甚巨,已构成中国重要的文化娱乐支柱产业。电子竞技的发展是产业建构与文化塑造交互的过程;一是电子竞技依托信息通讯技术与数字电子游戏的发展,在职业体育化的过程中进行着协商与调适,逐步从大众游戏走向专业竞技;二是电子竞技仿照传统体育,建立了城市俱乐部为单位的多层级的职业联赛体系,并辅以专业方案选拔和培养职业选手,逐渐形成数实融合的产业生态。电竞产业链的组成与拓展伴随着其专业化、组织化和职业化过程。脱胎于游戏的电子竞技逐步蜕变为体育运动,但与游戏和运动之间的张力始终存在。应在厘清电竞与游戏、体育之间的关联与差异的基础上,对相关产业进行进一步规制与有效引导。

       

      Abstract: The booming E-sport industry, which has a large economic and user size, constitutes a pillar of Chinese culture and entertainment industry. The development of E-sport is an interwoven process between industry growth and cultural construction. On one hand, E-sport, based on the both developments of information and communication technology (ICTs) and digital games, has been developing itself from public games into a professional sport through negotiation and adjustment. On the other hand, the construction and expansion of this industry is an evolutionary process of professionalization and organization systems through learning from traditional sports in fields like: building city-based clubs, organizing multi-phase contest system, training and selecting professional players. The E-sport chain will develop together with its expanding process of professionalization and organization. Though it originated from digital games, the E-sport is still affected by the tension from games and recreations. To clarify well the relations and differences between E-sport and games, is to govern the E-sport effectively in its rapid development.

       

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